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Documentation inventory

Use the documentation home to start. This page explains where the older and detailed material belongs; a historical record is evidence from its date, not a current instruction.

Material Location and use
Current work and status Roadmap, status and tasks
Current operating instructions Agent instructions, handoff, guides and development setup
Test lists and recent history Testing
Ability data and migration mappings Ability inventories: historical CSV snapshots and audit, not proof of current availability
Previous source maps and contracts Contracts: dated inventories and designs; check current source
Old implementation evidence Stabilization records and audits
Earlier ability overhaul plans Ability overhaul archive
Earlier roadmaps, handoffs and issues Project history
Owner ideas and proposals Design ideas; confirm current priority with the owner
Older system references Architecture and maintenance; check dates and current source
Recovery files and withdrawn plans Archive, including the preserved ability assets and cancelled Godot plans

The existing contracts, audits, stabilization and development folders stay in place. They have established links and contain useful evidence; their indexes explain their scope. The Unity asset archive and other recovery data have not been altered by this organization.