Crowd control and status effects¶
Status: in progress.
Goal¶
Find and fix reproducible crowd-control problems and make unclear effects visible for discussion.
On 2026-11-03, the owner reported that crowd control appeared fixed in their play and asked for a visual-effects plan. This is owner feedback, not confirmation that every effect has been checked.
To do¶
- [x] Fix skipped simultaneous poison/burn sources, stale burning on reuse and errors from removed sources.
- [x] Run focused checks for those fixes, freeze expiry and damage from poison and burn.
- [x] Draft clear visual cues for each effect, including overlaps, pooled enemies, and crowded fights. Discuss the look with the owner before implementation.
- [ ] Check any new reported control-effect failures against test enemies. Review visual clarity and gameplay feel with players.
- [ ] Update the older Dash/status fixture before relying on its Dash snapshot comparison.
See enemy and effect tests. Existing checks do not prove every effect or visual cue works.