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Crowd control and status effects

Status: in progress.

Goal

Find and fix reproducible crowd-control problems and make unclear effects visible for discussion.

On 2026-11-03, the owner reported that crowd control appeared fixed in their play and asked for a visual-effects plan. This is owner feedback, not confirmation that every effect has been checked.

To do

  • [x] Fix skipped simultaneous poison/burn sources, stale burning on reuse and errors from removed sources.
  • [x] Run focused checks for those fixes, freeze expiry and damage from poison and burn.
  • [x] Draft clear visual cues for each effect, including overlaps, pooled enemies, and crowded fights. Discuss the look with the owner before implementation.
  • [ ] Check any new reported control-effect failures against test enemies. Review visual clarity and gameplay feel with players.
  • [ ] Update the older Dash/status fixture before relying on its Dash snapshot comparison.

See enemy and effect tests. Existing checks do not prove every effect or visual cue works.